Update v3.4

Those having trouble running PS3GL v3.4 should install Visual C++ Redistributable, it should fix the issue (x64 users should get both x86 and x64).

Download at https://www.microsoft.com/en-us/download/details.aspx?id=48145

Posted in Update | 18 Comments

PS3 Game List v3.4

Download link: http://www.filedropper.com/ps3glv34
(SHA1: ce13ab9e04e5ec063572cd3442b94112e8dc8e94)

After a while, another revision bringing PS3 Game List to v3.4. The improvements focused on both forward and backward compatibility. PS3GL now supports loading PS2 ISO files and PS4 PKG files (amounting to a list of game folders, PS3 ISO UDF, PS3 ISO CDFS, PS2 ISO, RAR compressed, PS3 PKG (debug and retail), PS4 PKG (debug and retail), 7Z compressed and PSARC files, all in one). Preliminary support for PS4 trophies was included as well (limited to unencrypted content, for the time being).

Moreover, the app now fully supports high resolution monitors (4k+) and Windows 10, along for the ride. Also, new tray icon to display info on downloads and perform tasks in the background.

Due to the altered size of PS4 avatars, PS3GL now has an option to automatically center the main window while loading different media, for convenience. Not sure about the Linux and OSX ports, seems like there is not enough demand for them. We’ll see.

Check the changelog below for all the 3.4 features.

As usual, feel free to suggest something new, and, if you happen to find any bugs, please report them as well.

PS3 Game List change-log and features:

v3.4

  • Support for PS4 PKG files;
  • PS4 trophy info partially supported (unencrypted content only);
  • Support for PS2 ISO files (for those interested in managing all PSX media library in a single app);
  • Download completion now triggers a tray message;
  • Additional tray icon to perform tasks in background;
  • Support for 4k+ monitors (3840 x 2160 and up);
  • Option to automatically reposition the main window (configuration via settings dialog);
  • Windows 10 support;
  • Fixed issue while reporting game download percentage;
  • Fixed issue that could lead to inaccurate game count and total size;
  • Another Qt and compiler update.

v3.3

  • ISO9660 file system image support (users can both create and load ISO images (CDFS and UDF 2.50) of games in their library; data stored as an ISO image will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the volume; note that ISO images do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
  • Support for PDF file format (users can export their game list to a predetermined PDF format, useful for quickly browsing through the game library);
  • Option to copy game update URLs to clipboard;
  • Redesigned ‘About’ screen to display app change log;
  • Fixed text truncation issue while exporting a game list that contained Unicode characters;
  • Fixed issue when clearing game list while downloading updates;
  • Fixed missing info while displaying ISO data;
  • Built with the latest major release of Qt, OpenSSL and compiler for improvements in speed, security and size.

v3.2

  • No more crashing while loading media (bad media will no longer crash the application – hopefully. Report any media that does not load, in case of error);
  • Further PARAM.SFO editing (Warning Screens and Move options);
  • Trophies from games with more than one set (such as trilogies) are now supported;
  • Loading non-game PKG files (such as themes and extras) is now supported;
  • Fixed crash while loading Vita PKG files;
  • Fixed file joining issue.

v3.1

  • Improved application engine (game data will load up to 80% faster);
  • UDF (ISO 13346) file system image support (users can both create and load UDF 2.50 ISO images of games in their library; data stored as an ISO image will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the volume; note that ISO images do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
  • Support for loading split ISO images (e.g.: filename.iso.0, filename.iso.1, etc.);
  • Support for Unicode characters in game folders;
  • Fixed issue that prevented displaying trophies from ISO images;
  • Fixed bug that prevented opening folders in explorer;
  • Fixed bug while extracting trophy data;
  • Fixed bug while joining split files;
  • Fixed drive status issue;
  • Fixed image replacing issue.

v3.0

  • ATRAC3Plus audio decoding (PAM video files will now be played with the corresponding audio stream; configuration via settings dialog);
  • Windows Xp support is back;
  • Game version and available languages are now included in the tooltip info (triggered by hovering the mouse over a populated list);
  • Trophies can now be sorted by their value;
  • Built with the latest major release of Qt, OpenSSL and compiler for improvements in speed, security and size;
  • Fixed sorting updates by their count.

v2.3

  • Support for PSARC (compressed files used to store game resources like textures, audio and video data) archive extraction;
  • New tab to display trophy info (trophy type, name, detail and hidden status will be loaded according to the selected language; line selection will trigger a smooth blend animation between trophy avatars);
  • Option to extract trophy data as well;
  • Slight improvement in load speed;
  • PSN games can now be imported from CSV/Excel;
  • Fixed issue while trying to clear the loaded list;
  • Fixed v2.2 translation issue.

v2.2

  • Support for compressed 7z files (data stored as a RAR file will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the file; note that 7z files, like ISO images and PKG files, do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
  • Pam files played from compressed files will be overlaid with the corresponding icon;
  • Fixed column customization setting;
  • Fixed issue while loading avatar from RAR;
  • Fixed add game icon not being available;
  • Fixed loading PKG games from CSV/Excel;

v2.1

  • Improved application responsiveness (while loading multiple game formats simultaneously);
  • Users can now download updates for games they do not own (by clicking on the corresponding icon and inputting the game ID, e.g. BCUS98114);
  • Support for CSV file format (users can export their game list to a CSV file and later import it as well; improved app portability and useful to those who do not use Excel);
  • Fixed Excel importing/exporting (for those who prefer using the worksheet format; requires Microsoft Excel installed);
  • Fixed application crash while loading malformed SFOs.

v2.0

  • Support for compressed RAR files (including multivolume and password protected archives, data stored as a RAR file will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the file; note that RAR files, like ISO images and PKG files, do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
  • Option to play videos (PAM files) instead of displaying static avatar images (configuration via settings dialog);
  • Users can now customize table columns layout (configuration via settings dialog);
  • Game titles are loaded according to the selected language (e.g. Uncharted 2 will read “Uncharted 2: Among Thieves” in English , “Uncharted 2: Il covo dei ladri” in Italian, “Uncharted 2: El reino de los ladrones” in Spanish, and so on);
  • Additional tags _SIZE_ and _REGION_ for custom rename (e.g. “_TITLE_ – (_ID_)[_FIRMWARE_][_REGION_][_SIZE_]” => “Gran Turismo 5 – (BCUS98114)[3.50][USA][17 GB]”, “(_REGION_)[_SIZE_][_FIRMWARE_][_ID_][_TITLE_]” => “(USA)[17 GB][3.50][BCUS98114][Gran Turismo 5]”, etc.);
  • Further PARAM.SFO editing (SFO category and Remote play options);
  • Game titles starting with “The” will have the article shifted to the end after renaming for improved sorting (e.g. “The Need for Speed” will be renamed to “Need for Speed, the”);
  • New chart for disk status (one that actually looks good);
  • Line selection will now trigger a smooth blend animation between game avatars;
  • PS3 Game List will now display an animated application logo;
  • Built with the latest major release of Qt (version 5), OpenSSL lib and compiler for improvements in speed, security and size;
  • Windows 8 support;
  • Featured installer/uninstaller;
  • Fixed renaming game titles with line feed characters;
  • Fixed renaming game titles with Unicode characters;
  • Fixed settings dialog minor translation issue.

v1.9.3.1

  • Fixed issue that prevented firmware info from loading.

v1.9.3

  • PKG file support (both release and debug PKGs are supported, data stored as a PKG file will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the file; note that PKG files, like ISO images, do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
  • Improved SFO parser;
  • Fixed issue that prevented some ISO files from loading;
  • Fixed minor tooltip issues.

v1.9.2

  • ISO 9660 file system image support (currently read-only, data stored as an ISO image will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the volume; note that ISO images do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
  • Linux version now allows game directory browsing;
  • Fixed issue causing eventual background image distortion.

v1.9.1

  • Hovering the mouse over a populated list displays tooltip containing the selected game info and background miniature (configuration via settings dialog);
  • Additional tag _FIRMWARE_ for custom rename (e.g. “_TITLE_ – (_ID_)[_FIRMWARE_]” => “Gran Turismo 5 – (BCUS98114)[3.50]”, “[_FIRMWARE_][_ID_][_TITLE_]” => “[3.50][BCUS98114][Gran Turismo 5]”, etc.).

v1.9

  • Allows users to hide the extra frames (avatar, video resolution and audio) in order to gain horizontal space and better display standard game info;
  • Downloaded updates will be prefixed with targeted PS3 system version (e.g. 02.4000_UP9000-BCUS98103_00-UNCHARTEDDF1SCEA-A0110-V0101-PE.pkg);
  • Additional language support: Spanish;
  • Fixed issue while joinning files from multiple folders.

v1.8

  • Splits files over 4GB using .666xx fragments for FAT32 compatibility (a file named “filename.ext” will be split as “filename.ext.66600”, “filename.ext.66601”, etc.);
  • Joins file fragments back into the original file (joining will not be performed if the volume format is FAT32 ; configuration via settings dialog);
  • Updates will be queued again after a hash test fail (requested feature);
  • Fixed drive usage info for Japanese text;
  • Fixed minor French translation issues.

v1.7

  • Allows multiple simultaneous downloads (configuration via settings dialog);
  • Supports download pausing/resuming;
  • Displays download speed;
  • Allows users to indicate whether a game loads from the external hard disk or not (double click on the correspondent cell to select the desired value, the info will be stored at ‘external.txt’ when the save action is performed; the file can be manually edited, the format is [GAME_ID] [CODE], where [CODE] can be 0 (Not Tested), 1 (Not Working) or 2 (Working); e.g. BCUS98114 0);
  • Full Unicode support (UTF-8) (configuration via settings dialog; by enabling Unicode, the application will render non-Latin characters used in western languages, special symbols, etc.; text will be rendered using ISO-8859-1(Latin-1)/Windows-1252 otherwise);
  • Displays check items (flags) as icons (configuration via settings dialog);
  • Indicates whether a game update has been downloaded (partially or in full);
  • Overwrite confirmation is no longer asked (the package SHA1sum is checked instead; if the hash test fails, the update will be added to the download queue);
  • Additional language support: Japanese;
  • Fixed _TITLE_/_ID_ order issue (custom rename);
  • Fixed image loading issue after folder renaming;
  • Fixed drive usage info;
  • Updated German text (thanks to Whynot for the correct translation).

v1.6

  • Loads info from multiple game folders (configuration via settings dialog);
  • FTP renaming (via FTP context menu);
  • Additional option to rename game folders to a user defined format using the tags _TITLE_ and _ID_ (e.g. “_TITLE_ (_ID_)” => “Gran Turismo 5 (BCUS98114)”, “[_ID_][_TITLE_]” => “[BCUS98114][Gran Turismo 5]”, “XYZ -_TITLE_” => “XYZ -Gran Turismo 5”, “[_[_ID_]_]” => “[_[BCUS98114]_]”, etc. ; notice that at least one of the tags must be present and the characters ‘\’, ‘/’, ‘:’, ‘*’, ‘?’, ‘”‘, ‘<‘, ‘>’ and ‘|’ cannot be used);
  • Exports game list to Excel file format (requires Microsoft Excel installed);
  • Imports game list from a previously saved Excel file [requires Microsoft Excel installed; games can be manually added (a game title and a valid ID must be filled), and the worksheet layout must be followed, otherwise the rows will be skipped];
  • Additional option to display disk status;
  • Displays number of games and total size permanently at the status bar.

v1.5

  • Loads game info stored at the PS3 (via FTP context menu);
  • Downloads updates of games stored at the PS3;
  • Allows users to set a default download folder (via settings dialog);
  • Game folder depth configuration (via settings dialog; e.g. “Z:\GAMEZ\Gran Turismo 5\BCUS98114\” instead of “Z:\GAMEZ\BCUS98114\”);
  • Allows replacing of game avatar and background image with custom ones (backup option via settings dialog);
  • Displays FAT32 compatibility (notice the “Bootable” column indicates whether a large file is split into smaller parts);
  • Additional option to rename game folders multiMAN style;

v1.4

  • Context menu support (right click on list items to activate);
  • Initial FTP support (download/upload via context menu);
  • Proxy support;
  • Allows mass renaming of game folders (to match game id or game title);
  • Choosing not to overwrite an existing update no longer aborts the download process (the next update in line gets selected);
  • Fixed creation date sorting issue.

v1.3

  • Allows further PARAM.SFO editing (video resolution and audio format);
  • Remembers game folder location and language settings;
  • Fixed crash while loading malformed PARAM.SFO.

v1.2

  • Downloads all updates for a selected game instead of the latest one only;
  • Fixed column order issue.

v1.1

  • Allows PARAM.SFO editing (game title and firmware version);
  • Allows directory renaming;
  • Allows game directory browsing (through an external explorer.exe call);
  • Lists available game updates (version and size);
  • Downloads game updates;
  • Fixed minor translation issues.

v1.0

  • Makes use of multiple threads to load game info faster;
  • Lists game title, id, firmware version, size, boot status, and creation date from any directory;
  • Displays game’s avatar and background image;
  • Allows game list to be exported to a text file;
  • Multilanguage support: English, French, German, Italian and Portuguese.
Posted in Release | 10 Comments

Road to v3.4

Quick update, planning the next release. For those interested in suggesting additional features to v3.4, now would be a good time to toss in those ideas

Posted in Uncategorized | 2 Comments

Update 2

The latest Qt update proved to be a little harder to deploy, I suppose. Final update for the Windows version available below, for those having problems with the ‘windows platform’ message.

Posted in Release | 12 Comments

Update

Windows release had an installer issue, so it was unavailable for a while. All set now, download link below.

Posted in Release | 6 Comments

PS3 Game List v3.3

Update 4: Final fix available! Should run fine, at last.

Download link: http://www.filedropper.com/ps3glv33_2
(SHA1: b6d890a6ed3c138b1c0edb015f7427b8020d81df ; 32/64bit)

linux Download link: https://ps3gamelist.files.wordpress.com/2015/04/ps3gl3-3_linux-rar.key
(SHA1: 57b025e766a98d1d24656dfe647606ce789b8801 ; 64bit)

mac Download link: https://ps3gamelist.files.wordpress.com/2015/04/ps3gl3-3_osx-zip.key
(SHA1: 1d0c0a1470762af17237657cd359813154fac6c6 ; 64bit)

After a hiatus, another application update, bringing PS3 Game List to v3.3. The main highlight is the support for creation of ISO9660 files (regular CDFS ISOs). It was already possible to create ISO13346  files (UDF), so users can now choose another filesystem to store their game data.

Also, PS3GL can now export the game library to PDF, including the avatar and background, quite a neat feature. Additionally, there is a new functionality to copy the game update URLs to the clipboard, useful to download the files in another app.

Decided to move the code base to 64bit, and the Linux and OSX ports provided a good challenge. In some tests, ended up being faster than the Windows version (not ported to 64bit yet, maybe in a future release).

OSX version should work out of the box on anything above Montain Lion (tested under Yosemite 10.10.1, no issues). Linux version should work in any distro, as well (tested under the Cinnamon and Unity DE, no issues; in case of missing libs, just run the sh script instead of the app to load the provided dyn libs). Both ports lack some of the features of the Windows release, though. Perhaps, in a future release.

For all versions above, replace the ‘-‘ character with ‘.’ and remove the ‘.key’ extension (it is a limitation so the files can be stored at wordpress, not some crappy file storage site).

Anyways, feel free to suggest something new, and, if you happen to find any bugs, please report them as well.

PS3 Game List change-log and features:

v3.3

  • Support for both OSX/64 and Linux/64;
  • ISO9660 file system image support (users can both create and load ISO images (CDFS and UDF 2.50) of games in their library; data stored as an ISO image will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the volume; note that ISO images do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
  • Support for PDF file format (users can export their game list to a predetermined PDF format, useful for quickly browsing through the game library);
  • Option to copy game update URLs to clipboard;
  • Redesigned ‘About’ screen to display app change log;
  • Fixed text truncation issue while exporting a game list that contained Unicode characters;
  • Fixed issue when clearing game list while downloading updates;
  • Fixed missing info while displaying ISO data;
  • Built with the latest major release of Qt, OpenSSL and compiler for improvements in speed, security and size.

v3.2

  • No more crashing while loading media (hopefully! ; report any media that does not load, in case of error);
  • Further PARAM.SFO editing (Warning Screens and Move options);
  • Trophies from games with more than one set (such as trilogies) are now supported;
  • Loading non-game PKG files (such as themes and extras) is now supported;
  • Fixed crash while loading Vita PKG files;
  • Fixed file joining issue.

v3.1

  • Improved application engine (game data will load up to 80% faster);
  • UDF (ISO 13346) file system image support (users can both create and load UDF 2.50 ISO images of games in their library; data stored as an ISO image will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the volume; note that ISO images do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
  • Support for loading split ISO images (e.g.: filename.iso.0, filename.iso.1, etc.);
  • Support for Unicode characters in game folders;
  • Fixed issue that prevented displaying trophies from ISO images;
  • Fixed bug that prevented opening folders in explorer;
  • Fixed bug while extracting trophy data;
  • Fixed bug while joining split files;
  • Fixed drive status issue;
  • Fixed image replacing issue.

v3.0

  • ATRAC3Plus audio decoding (PAM video files will now be played with the corresponding audio stream; configuration via settings dialog);
  • Windows Xp support is back;
  • Game version and available languages are now included in the tooltip info (triggered by hovering the mouse over a populated list);
  • Trophies can now be sorted by their value;
  • Built with the latest major release of Qt, OpenSSL and compiler for improvements in speed, security and size;
  • Fixed sorting updates by their count.

v2.3

  • Support for PSARC (compressed files used to store game resources like textures, audio and video data) archive extraction;
  • New tab to display trophy info (trophy type, name, detail and hidden status will be loaded according to the selected language; line selection will trigger a smooth blend animation between trophy avatars);
  • Option to extract trophy data as well;
  • Slight improvement in load speed;
  • PSN games can now be imported from CSV/Excel;
  • Fixed issue while trying to clear the loaded list;
  • Fixed v2.2 translation issue.

v2.2

  • Support for compressed 7z files (data stored as a RAR file will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the file; note that 7z files, like ISO images and PKG files, do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
  • Pam files played from compressed files will be overlaid with the corresponding icon;
  • Fixed column customization setting;
  • Fixed issue while loading avatar from RAR;
  • Fixed add game icon not being available;
  • Fixed loading PKG games from CSV/Excel;

v2.1

  • Improved application responsiveness (while loading multiple game formats simultaneously);
  • Users can now download updates for games they do not own (by clicking on the corresponding icon and inputting the game ID, e.g. BCUS98114);
  • Support for CSV file format (users can export their game list to a CSV file and later import it as well; improved app portability and useful to those who do not use Excel);
  • Fixed Excel importing/exporting (for those who prefer using the worksheet format; requires Microsoft Excel installed);
  • Fixed application crash while loading malformed SFOs.

v2.0

  • Support for compressed RAR files (including multivolume and password protected archives, data stored as a RAR file will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the file; note that RAR files, like ISO images and PKG files, do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
  • Option to play videos (PAM files) instead of displaying static avatar images (configuration via settings dialog);
  • Users can now customize table columns layout (configuration via settings dialog);
  • Game titles are loaded according to the selected language (e.g. Uncharted 2 will read “Uncharted 2: Among Thieves” in English , “Uncharted 2: Il covo dei ladri” in Italian, “Uncharted 2: El reino de los ladrones” in Spanish, and so on);
  • Additional tags _SIZE_ and _REGION_ for custom rename (e.g. “_TITLE_ – (_ID_)[_FIRMWARE_][_REGION_][_SIZE_]” => “Gran Turismo 5 – (BCUS98114)[3.50][USA][17 GB]”, “(_REGION_)[_SIZE_][_FIRMWARE_][_ID_][_TITLE_]” => “(USA)[17 GB][3.50][BCUS98114][Gran Turismo 5]”, etc.);
  • Further PARAM.SFO editing (SFO category and Remote play options);
  • Game titles starting with “The” will have the article shifted to the end after renaming for improved sorting (e.g. “The Need for Speed” will be renamed to “Need for Speed, the”);
  • New chart for disk status (one that actually looks good);
  • Line selection will now trigger a smooth blend animation between game avatars;
  • PS3 Game List will now display an animated application logo;
  • Built with the latest major release of Qt (version 5), OpenSSL lib and compiler for improvements in speed, security and size;
  • Windows 8 support;
  • Featured installer/uninstaller;
  • Fixed renaming game titles with line feed characters;
  • Fixed renaming game titles with Unicode characters;
  • Fixed settings dialog minor translation issue.

v1.9.3.1

  • Fixed issue that prevented firmware info from loading.

v1.9.3

  • PKG file support (both release and debug PKGs are supported, data stored as a PKG file will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the file; note that PKG files, like ISO images, do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
  • Improved SFO parser;
  • Fixed issue that prevented some ISO files from loading;
  • Fixed minor tooltip issues.

v1.9.2

  • ISO 9660 file system image support (currently read-only, data stored as an ISO image will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the volume; note that ISO images do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
  • Linux version now allows game directory browsing;
  • Fixed issue causing eventual background image distortion.

v1.9.1

  • Hovering the mouse over a populated list displays tooltip containing the selected game info and background miniature (configuration via settings dialog);
  • Additional tag _FIRMWARE_ for custom rename (e.g. “_TITLE_ – (_ID_)[_FIRMWARE_]” => “Gran Turismo 5 – (BCUS98114)[3.50]”, “[_FIRMWARE_][_ID_][_TITLE_]” => “[3.50][BCUS98114][Gran Turismo 5]”, etc.).

v1.9

  • Allows users to hide the extra frames (avatar, video resolution and audio) in order to gain horizontal space and better display standard game info;
  • Downloaded updates will be prefixed with targeted PS3 system version (e.g. 02.4000_UP9000-BCUS98103_00-UNCHARTEDDF1SCEA-A0110-V0101-PE.pkg);
  • Additional language support: Spanish;
  • Fixed issue while joinning files from multiple folders.

v1.8

  • Splits files over 4GB using .666xx fragments for FAT32 compatibility (a file named “filename.ext” will be split as “filename.ext.66600”, “filename.ext.66601”, etc.);
  • Joins file fragments back into the original file (joining will not be performed if the volume format is FAT32 ; configuration via settings dialog);
  • Updates will be queued again after a hash test fail (requested feature);
  • Fixed drive usage info for Japanese text;
  • Fixed minor French translation issues.

v1.7

  • Allows multiple simultaneous downloads (configuration via settings dialog);
  • Supports download pausing/resuming;
  • Displays download speed;
  • Allows users to indicate whether a game loads from the external hard disk or not (double click on the correspondent cell to select the desired value, the info will be stored at ‘external.txt’ when the save action is performed; the file can be manually edited, the format is [GAME_ID] [CODE], where [CODE] can be 0 (Not Tested), 1 (Not Working) or 2 (Working); e.g. BCUS98114 0);
  • Full Unicode support (UTF-8) (configuration via settings dialog; by enabling Unicode, the application will render non-Latin characters used in western languages, special symbols, etc.; text will be rendered using ISO-8859-1(Latin-1)/Windows-1252 otherwise);
  • Displays check items (flags) as icons (configuration via settings dialog);
  • Indicates whether a game update has been downloaded (partially or in full);
  • Overwrite confirmation is no longer asked (the package SHA1sum is checked instead; if the hash test fails, the update will be added to the download queue);
  • Additional language support: Japanese;
  • Fixed _TITLE_/_ID_ order issue (custom rename);
  • Fixed image loading issue after folder renaming;
  • Fixed drive usage info;
  • Updated German text (thanks to Whynot for the correct translation).

v1.6

  • Loads info from multiple game folders (configuration via settings dialog);
  • FTP renaming (via FTP context menu);
  • Additional option to rename game folders to a user defined format using the tags _TITLE_ and _ID_ (e.g. “_TITLE_ (_ID_)” => “Gran Turismo 5 (BCUS98114)”, “[_ID_][_TITLE_]” => “[BCUS98114][Gran Turismo 5]”, “XYZ -_TITLE_” => “XYZ -Gran Turismo 5”, “[_[_ID_]_]” => “[_[BCUS98114]_]”, etc. ; notice that at least one of the tags must be present and the characters ‘\’, ‘/’, ‘:’, ‘*’, ‘?’, ‘”‘, ‘<‘, ‘>’ and ‘|’ cannot be used);
  • Exports game list to Excel file format (requires Microsoft Excel installed);
  • Imports game list from a previously saved Excel file [requires Microsoft Excel installed; games can be manually added (a game title and a valid ID must be filled), and the worksheet layout must be followed, otherwise the rows will be skipped];
  • Additional option to display disk status;
  • Displays number of games and total size permanently at the status bar.

v1.5

  • Loads game info stored at the PS3 (via FTP context menu);
  • Downloads updates of games stored at the PS3;
  • Allows users to set a default download folder (via settings dialog);
  • Game folder depth configuration (via settings dialog; e.g. “Z:\GAMEZ\Gran Turismo 5\BCUS98114\” instead of “Z:\GAMEZ\BCUS98114\”);
  • Allows replacing of game avatar and background image with custom ones (backup option via settings dialog);
  • Displays FAT32 compatibility (notice the “Bootable” column indicates whether a large file is split into smaller parts);
  • Additional option to rename game folders multiMAN style;

v1.4

  • Context menu support (right click on list items to activate);
  • Initial FTP support (download/upload via context menu);
  • Proxy support;
  • Allows mass renaming of game folders (to match game id or game title);
  • Choosing not to overwrite an existing update no longer aborts the download process (the next update in line gets selected);
  • Fixed creation date sorting issue.

v1.3

  • Allows further PARAM.SFO editing (video resolution and audio format);
  • Remembers game folder location and language settings;
  • Fixed crash while loading malformed PARAM.SFO.

v1.2

  • Downloads all updates for a selected game instead of the latest one only;
  • Fixed column order issue.

v1.1

  • Allows PARAM.SFO editing (game title and firmware version);
  • Allows directory renaming;
  • Allows game directory browsing (through an external explorer.exe call);
  • Lists available game updates (version and size);
  • Downloads game updates;
  • Fixed minor translation issues.

v1.0

  • Makes use of multiple threads to load game info faster;
  • Lists game title, id, firmware version, size, boot status, and creation date from any directory;
  • Displays game’s avatar and background image;
  • Allows game list to be exported to a text file;
  • Multilanguage support: English, French, German, Italian and Portuguese.
Posted in Release, Release - Linux, Release - Mac | 23 Comments

Road to v3.3

Quick update, planning the next release. Stability aside, for those interested in suggesting additional features to v3.3, now would be a good time to toss in those ideas.

Posted in Update | 16 Comments