PS3 Game List v1.7

Download link:

Another update, bringing PS3 Game List to v1.7; the engine underwent improvements to better accommodate the requested features. Download resuming, full Unicode support and info on external loading are some of the new functionality.

As usual, feel free to suggest something new, and, if you happen to find any bugs, please report them as well. Due to the new column layout, the Excel worksheets must be created again before being imported.

PS3 Game List change-log and features:


  • Allows multiple simultaneous downloads (configuration via settings dialog);
  • Supports download pausing/resuming;
  • Displays download speed;
  • Allows users to indicate whether a game loads from the external hard disk or not (double click on the correspondent cell to select the desired value, the info will be stored at ‘external.txt’ when the save action is performed; the file can be manually edited, the format is [GAME_ID] [CODE], where [CODE] can be 0 (Not Tested), 1 (Not Working) or 2 (Working); e.g. BCUS98114 0);
  • Full Unicode support (UTF-8) (configuration via settings dialog; by enabling Unicode, the application will render non-Latin characters used in western languages, special symbols, etc.; text will be rendered using ISO-8859-1(Latin-1)/Windows-1252 otherwise);
  • Displays check items (flags) as icons (configuration via settings dialog);
  • Indicates whether a game update has been downloaded (partially or in full);
  • Overwrite confirmation is no longer asked (the package SHA1sum is checked instead; if the hash test fails, the update will be added to the download queue);
  • Additional language support: Japanese;
  • Fixed _TITLE_/_ID_ order issue (custom rename);
  • Fixed image loading issue after folder renaming;
  • Fixed drive usage info;
  • Updated German text (thanks to Whynot for the correct translation).


  • Loads info from multiple game folders (configuration via settings dialog);
  • FTP renaming (via FTP context menu);
  • Additional option to rename game folders to a user defined format using the tags _TITLE_ and _ID_ (e.g. “_TITLE_ (_ID_)” => “Gran Turismo 5 (BCUS98114)”, “[_ID_][_TITLE_]” => “[BCUS98114][Gran Turismo 5]”, “XYZ -_TITLE_” => “XYZ -Gran Turismo 5”, “[_[_ID_]_]” => “[_[BCUS98114]_]”, etc. ; notice that at least one of the tags must be present and the characters ‘\’, ‘/’, ‘:’, ‘*’, ‘?’, ‘”‘, ‘<‘, ‘>’ and ‘|’ cannot be used);
  • Exports game list to Excel file format (requires Microsoft Excel installed);
  • Imports game list from a previously saved Excel file [requires Microsoft Excel installed; games can be manually added (a game title and a valid ID must be filled), and the worksheet layout must be followed, otherwise the rows will be skipped];
  • Additional option to display disk status;
  • Displays number of games and total size permanently at the status bar.


  • Loads game info stored at the PS3 (via FTP context menu);
  • Downloads updates of games stored at the PS3;
  • Allows users to set a default download folder (via settings dialog);
  • Game folder depth configuration (via settings dialog; e.g. “Z:\GAMEZ\Gran Turismo 5\BCUS98114\” instead of “Z:\GAMEZ\BCUS98114\”);
  • Allows replacing of game avatar and background image with custom ones (backup option via settings dialog);
  • Displays FAT32 compatibility (notice the “Bootable” column indicates whether a large file is split into smaller parts);
  • Additional option to rename game folders multiMAN style;


  • Context menu support (right click on list items to activate);
  • Initial FTP support (download/upload via context menu);
  • Proxy support;
  • Allows mass renaming of game folders (to match game id or game title);
  • Choosing not to overwrite an existing update no longer aborts the download process (the next update in line gets selected);
  • Fixed creation date sorting issue.


  • Allows further PARAM.SFO editing (video resolution and audio format);
  • Remembers game folder location and language settings;
  • Fixed crash while loading malformed PARAM.SFO.


  • Downloads all updates for a selected game instead of the latest one only;
  • Fixed column order issue.


  • Allows PARAM.SFO editing (game title and firmware version);
  • Allows directory renaming;
  • Allows game directory browsing (through an external explorer.exe call);
  • Lists available game updates (version and size);
  • Downloads game updates;
  • Fixed minor translation issues.


  • Makes use of multiple threads to load game info faster;
  • Lists game title, id, firmware version, size, boot status, and creation date from any directory;
  • Displays game’s avatar and background image;
  • Allows game list to be exported to a text file;
  • Multilanguage support: English, French, German, Italian and Portuguese.
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27 Responses to PS3 Game List v1.7

  1. edi says:

    Bro can send me a text file to translate software in Albanian language.

  2. Ike says:

    When using the FTP context tab, I am able to connect, however no directory listing occurs. instead “<em…" is the only displayed information. I assume it stands for empty. I'm using multiman 2.xx for the FTP server on the PS3. I am able to connect using the FTP built into windows, and Filezilla, so I know it is working. Any suggestions on what the problem is?

    • wborland0 says:

      Some users are reporting issues with multiMAN; I suggest using the latest release of OpenPS3FTP, as it seems to implement Unix-style listing of folders.

      • says:

        i used the openps3ftp and got the same error as when using multiman ftp- connects and says “emp…”

        nice work anyway, great tool!

      • wborland0 says:

        That is definitely an issue with the server, if OpenPS3FTP doesn’t work for you, try BlackB0x, which I do all the testing with; it should work fine.

      • Ike says:

        I’ve tried switching to OpenPS3FTP, the error is the same. It says logged onto but there is only one entry “<em.."
        The question I have is does the program have a hardcoded path that it searches for games for? I have mine in dev_hdd0/GAMES/

      • wborland0 says:

        It always logs on to root, so the user can navigate to the desired folder. That is definitely an issue with the server, if OpenPS3FTP doesn’t work for you, try BlackB0x, which I do all the testing with; it should work fine.

  3. Daenom_ktulu says:

    Hey . Do you like translate to spanish ? This program is the best , thank for you work.

  4. Draje says:

    Just want to say thanks, the external options its really helpfull, this program is just AWESOME. There is a way to prepare a external harddrive with this program?, i mean choose lets say 5 games from the list and send then to a external hard drive (copy option), if the game is more than 4GB then it autosplit it before copy it to the external, is posible? Thanks in advanced.

    • wborland0 says:

      I added the copy and split feature to the request list, thanks for the feedback.

      • Sebastien says:

        The copy-to would be so awesome!

        As would being able to compare two folders (for example Folder A is library of available games) and Folder B is Fat32 External Hard drive. Having both lists on-screen at the same time could be neat with the copy-to functionality intergrated. But the core benefit would be to allow us to tell which of our games are “installed”.

        I think many people like me have some “library” hard drives that store all the games in NTFS format. And on top of that we have a dedicated Fat32 “external” drive and of course there’s the PS3’s internal drive.

        Being able to use your program to “install” games to the external/internal hard drive, while tracking which games from the library are currently installed and which are not.. would be the final polishing to make this app absolutely flawless!

        Any chance you’re working on version 1.8? :):)

      • wborland0 says:

        Working on version 1.8, but I am not quite sure I get the feature you suggested. Care to elaborate?

      • Sebastien says:

        Ok… I will try (again) because I already sent you emails about this same feature request in the past.

        Take my example:

        I have FOUR hard drives dedicated to my PS3

        2 x 2TB LIBRARY drives which are stored in NTFS and are never connected directly to the PS3. Think of these drives as my “collection” drives.

        I also have
        1 x 2TB drive which is connected to the PS3 via USB and formatted to FAT32.
        1 x 1TB drive which is connected to the PS3 via esata and formatted with the Sony filesystem (PS3’s internal drive).

        Currently, when I want to install an external game I COPY it from one of the two “collection” drives TO the Fat32 drive.

        When I want to install a game that only works on the internal drive, I FTP it from one of my “collection” drives to the PS3’s esata internal HD.

        What I’m asking you to add to PS3 Game List is two things:

        -A way to let me know WHICH games are already “installed”, or COPIED, on one of the 2 hard drives that are connected to the PS3

        You can achieve this by scanning the PS3’s hard drive, scanning the “collection” hard drives.. and highlighting games that exist on BOTH the PS3’s drives and the “collection” drives.

        -A way to let me “install” or COPY games that are NOT detected as “already installed” or “already copied”.

        I really hope this time you understand… this is actually my 3rd attempt at explaining it to you if you remember the emails we exchanged 2 months ago.

        Now, the way that I envisaged this working, is by having TWO GAME LISTS in your program instead of one. One list (on the LEFT) would be the current list that your program shows. And the list (on the RIGHT) could have two TABS (external / internal).

        This would give us a global view of what games are installed and let us easily COPY games from LEFT-to-RIGHT (collection-to-PS3).

        If you have any questions let me know and again.. thank you very much for all the time you spent on this


  5. woo says:

    Thanks so much for this, it’s invaluable. I was wondering, would there be any way to designate what OFW the game updates are based on before downloading? For the instances that the game updates require a higher firmware version?

    • wborland0 says:

      I included your suggestion to the request list, thanks for the feedback.

      • woo says:

        Thank you! I was also wondering if you knew what might cause the program not to rename any particular folder when using the rename folders option? It has no problem doing most, but it seems for whatever reason, certain folders won’t get renamed. Thanks again for the feedback, very appreciated.

      • wborland0 says:

        I ran into the reported issue when the folders had specific attributes, is that the case?

  6. woo says:

    I’m not sure, though I think my issue might’ve been my own problem as last night I had continual problems with getting the rename function to work on 2 specific game folders that I’d transferred between different two hard drives that it now works on when I tried to reproduce it to see if I could describe it better. I’m not sure what conditions affect that — maybe if the folders were set to read only for some reason during the move? — but today after having reboot at some point during the day it’s now functioning as expected. Sorry to waste your time on this, wborland.

  7. Hekutoru says:

    Thank you for such an excellent piece of software. I’ve found a very minor bug: when scrolling up with the mouse wheel it goes down instead (only with one page at a time). Lowest priority i would say 🙂
    Could it be possible to remember the user defined Rename Folder option? Or edit the default?
    Because i personally prefer _TITLE_ [_ID_]
    Keep up the good work!

    • wborland0 says:

      Could not reproduce the bug you described, the scrolling seems to be working fine. Care to elaborate?
      I added your request to the list, thanks for the feedback.

  8. Hekutoru says:

    Rolling the wheel to scroll vertically always goes down the game list when Mouse Properties > Wheel > Vertical Scrolling is set to One Screen At A Time. Using a Number Of Lines instead works fine for me. Don’t waste your time on this anyway, possibly it’s just my machine. Thank you!

  9. Aasum says:

    As updates for games that use the 3.6 keys hit the update servers would be great if there was a way not to download those updates

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