PS3 Game List v2.0

Download link: http://www.multiupload.nl/ELSULPLGP0
(SHA1: ac8267b515dbcbbbb44917586d2a09b88b145d3f)

In time for the holidays, another revision bringing PS3 Game List to v2.0. The idea behind this release was to update the framework supporting the application, while implementing all the possible features (most suggested by users) fitting the time frame.

This version implements a very useful feature: support for RAR files (including multivolume and password protected archives). That means users can retire WinRar for their decompressing needs, as PS3 Game List is now able to load game info from RARs and extract data as well (up to 5% faster than WinRar, no less).

This functionality allows users to manage their compressed games, in addition to their standard game folders, games stored as ISO files and PKGs (PSN games and Homebrew), pushing the ‘all-in-one suite’ concept even further.

Another interesting feature (which was a major addition to the application, and a project on its own) is the ability to play PAM video files (the animations played when the game is selected on XMB), if available, instead of displaying static game avatars. It can be quite addictive to go through all the videos on your game library.

Check the changelog below for all the 2.0 features.

As usual, feel free to suggest something new, and, if you happen to find any bugs, please report them as well.

PS3 Game List change-log and features:

v2.0

  • Support for compressed RAR files (including multivolume and password protected archives, data stored as a RAR file will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the file; note that RAR files, like ISO images and PKG files, do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
  • Option to play videos (PAM files) instead of displaying static avatar images (configuration via settings dialog);
  • Users can now customize table columns layout (configuration via settings dialog);
  • Game titles are loaded according to the selected language (e.g. Uncharted 2 will read “Uncharted 2: Among Thieves” in English , “Uncharted 2: Il covo dei ladri” in Italian, “Uncharted 2: El reino de los ladrones” in Spanish, and so on);
  • Additional tags _SIZE_ and _REGION_ for custom rename (e.g. “_TITLE_ – (_ID_)[_FIRMWARE_][_REGION_][_SIZE_]” => “Gran Turismo 5 – (BCUS98114)[3.50][USA][17 GB]”, “(_REGION_)[_SIZE_][_FIRMWARE_][_ID_][_TITLE_]” => “(USA)[17 GB][3.50][BCUS98114][Gran Turismo 5]”, etc.);
  • Further PARAM.SFO editing (SFO category and Remote play options);
  • Game titles starting with “The” will have the article shifted to the end after renaming for improved sorting (e.g. “The Need for Speed” will be renamed to “Need for Speed, the”);
  • New chart for disk status (one that actually looks good);
  • Line selection will now trigger a smooth blend animation between game avatars;
  • PS3 Game List will now display an animated application logo;
  • Built with the latest major release of Qt (version 5), OpenSSL lib and compiler for improvements in speed, security and size;
  • Windows 8 support;
  • Featured installer/uninstaller;
  • Fixed renaming game titles with line feed characters;
  • Fixed renaming game titles with Unicode characters;
  • Fixed settings dialog minor translation issue.

v1.9.3.1

  • Fixed issue that prevented firmware info from loading.

v1.9.3

  • PKG file support (both release and debug PKGs are supported, data stored as a PKG file will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the file; note that PKG files, like ISO images, do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
  • Improved SFO parser;
  • Fixed issue that prevented some ISO files from loading;
  • Fixed minor tooltip issues.

v1.9.2

  • ISO 9660 file system image support (currently read-only, data stored as an ISO image will not be editable; an icon will overlay both avatar and background image in order to differentiate the entry from standard game folders, and the tooltip will display additional info about the volume; note that ISO images do not follow the ‘folder depth’ configuration, just have them stored at the root of a directory and they will be loaded as a regular game folder);
  • Linux version now allows game directory browsing;
  • Fixed issue causing eventual background image distortion.

v1.9.1

  • Hovering the mouse over a populated list displays tooltip containing the selected game info and background miniature (configuration via settings dialog);
  • Additional tag _FIRMWARE_ for custom rename (e.g. “_TITLE_ – (_ID_)[_FIRMWARE_]” => “Gran Turismo 5 – (BCUS98114)[3.50]”, “[_FIRMWARE_][_ID_][_TITLE_]” => “[3.50][BCUS98114][Gran Turismo 5]”, etc.).

v1.9

  • Allows users to hide the extra frames (avatar, video resolution and audio) in order to gain horizontal space and better display standard game info;
  • Downloaded updates will be prefixed with targeted PS3 system version (e.g. 02.4000_UP9000-BCUS98103_00-UNCHARTEDDF1SCEA-A0110-V0101-PE.pkg);
  • Additional language support: Spanish;
  • Fixed issue while joinning files from multiple folders.

v1.8

  • Splits files over 4GB using .666xx fragments for FAT32 compatibility (a file named “filename.ext” will be split as “filename.ext.66600”, “filename.ext.66601”, etc.);
  • Joins file fragments back into the original file (joining will not be performed if the volume format is FAT32 ; configuration via settings dialog);
  • Updates will be queued again after a hash test fail (requested feature);
  • Fixed drive usage info for Japanese text;
  • Fixed minor French translation issues.

v1.7

  • Allows multiple simultaneous downloads (configuration via settings dialog);
  • Supports download pausing/resuming;
  • Displays download speed;
  • Allows users to indicate whether a game loads from the external hard disk or not (double click on the correspondent cell to select the desired value, the info will be stored at ‘external.txt’ when the save action is performed; the file can be manually edited, the format is [GAME_ID] [CODE], where [CODE] can be 0 (Not Tested), 1 (Not Working) or 2 (Working); e.g. BCUS98114 0);
  • Full Unicode support (UTF-8) (configuration via settings dialog; by enabling Unicode, the application will render non-Latin characters used in western languages, special symbols, etc.; text will be rendered using ISO-8859-1(Latin-1)/Windows-1252 otherwise);
  • Displays check items (flags) as icons (configuration via settings dialog);
  • Indicates whether a game update has been downloaded (partially or in full);
  • Overwrite confirmation is no longer asked (the package SHA1sum is checked instead; if the hash test fails, the update will be added to the download queue);
  • Additional language support: Japanese;
  • Fixed _TITLE_/_ID_ order issue (custom rename);
  • Fixed image loading issue after folder renaming;
  • Fixed drive usage info;
  • Updated German text (thanks to Whynot for the correct translation).

v1.6

  • Loads info from multiple game folders (configuration via settings dialog);
  • FTP renaming (via FTP context menu);
  • Additional option to rename game folders to a user defined format using the tags _TITLE_ and _ID_ (e.g. “_TITLE_ (_ID_)” => “Gran Turismo 5 (BCUS98114)”, “[_ID_][_TITLE_]” => “[BCUS98114][Gran Turismo 5]”, “XYZ -_TITLE_” => “XYZ -Gran Turismo 5”, “[_[_ID_]_]” => “[_[BCUS98114]_]”, etc. ; notice that at least one of the tags must be present and the characters ‘\’, ‘/’, ‘:’, ‘*’, ‘?’, ‘”‘, ‘<‘, ‘>’ and ‘|’ cannot be used);
  • Exports game list to Excel file format (requires Microsoft Excel installed);
  • Imports game list from a previously saved Excel file [requires Microsoft Excel installed; games can be manually added (a game title and a valid ID must be filled), and the worksheet layout must be followed, otherwise the rows will be skipped];
  • Additional option to display disk status;
  • Displays number of games and total size permanently at the status bar.

v1.5

  • Loads game info stored at the PS3 (via FTP context menu);
  • Downloads updates of games stored at the PS3;
  • Allows users to set a default download folder (via settings dialog);
  • Game folder depth configuration (via settings dialog; e.g. “Z:\GAMEZ\Gran Turismo 5\BCUS98114\” instead of “Z:\GAMEZ\BCUS98114\”);
  • Allows replacing of game avatar and background image with custom ones (backup option via settings dialog);
  • Displays FAT32 compatibility (notice the “Bootable” column indicates whether a large file is split into smaller parts);
  • Additional option to rename game folders multiMAN style;

v1.4

  • Context menu support (right click on list items to activate);
  • Initial FTP support (download/upload via context menu);
  • Proxy support;
  • Allows mass renaming of game folders (to match game id or game title);
  • Choosing not to overwrite an existing update no longer aborts the download process (the next update in line gets selected);
  • Fixed creation date sorting issue.

v1.3

  • Allows further PARAM.SFO editing (video resolution and audio format);
  • Remembers game folder location and language settings;
  • Fixed crash while loading malformed PARAM.SFO.

v1.2

  • Downloads all updates for a selected game instead of the latest one only;
  • Fixed column order issue.

v1.1

  • Allows PARAM.SFO editing (game title and firmware version);
  • Allows directory renaming;
  • Allows game directory browsing (through an external explorer.exe call);
  • Lists available game updates (version and size);
  • Downloads game updates;
  • Fixed minor translation issues.

v1.0

  • Makes use of multiple threads to load game info faster;
  • Lists game title, id, firmware version, size, boot status, and creation date from any directory;
  • Displays game’s avatar and background image;
  • Allows game list to be exported to a text file;
  • Multilanguage support: English, French, German, Italian and Portuguese.
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12 Responses to PS3 Game List v2.0

  1. maniac says:

    Will there be also a MAC port ?

  2. fear says:

    accidentally posted this in response to the road to 2.0 post first.
    anyway,
    when renaming folders any names in Japanese end up as just blank. i have lang pack installed and can manually rename to the title of the game but ps3gamelist seems to be unable to, if not too much trouble could you look into it.

  3. Luke_70it says:

    In 2.0 version my backup of Killzone 3 (BCES01007) is not recognized by PS3GL. In previous version it worked fine!

  4. Assassins says:

    After i update to v2.0 i can not export to excel, is work great in v1.9.3.1

  5. FEAR420 says:

    Thank you for the [SIZE] tag implementation!!!! It makes managing my backups so much faster & easier to deal with.

    Ive also noticed a few “bugs” when upgrading from the last rls to this one,like the other fear & Luke said,some games arent recognized if they were renamed with a previous rls. What I did to fix these titles was reopen 1.9.3.1,rename to ID ONLY,then rerun in 2.0 and they all renamed just fine. Hope that helps you track down the “bug”

    FEAR420

  6. Justin Wish says:

    I’m still using v1.9.3 with WinXP. If XP support isn’t feasible, would you mind privately releasing the source so I could try compile a private build ??
    For features, would it be possible when you export to excel file that all fields are saved ??
    I mean whether updates were downloaded, or what percentage they are at, game ICONS (!), that type of thing. It doesn’t come across in v1.9.3.
    Thank you for your work !
    Justin

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